FastJ 1.6.0 has been released, with 80 new commits since FastJ 1.5.1. This version of FastJ contains bug fixes, new features, new examples, and more! Read on to find out what's new.
FastJ 1.5.1 Release
FastJ 1.5.1 has been released, with 80 new commits since FastJ 1.5.0. This version of FastJ contains bug fixes, new features, new examples, and more! Read on to find out what's new.
FastJ 1.5.0 Release
FastJ 1.5.0 is finally here! With over 300 commits since version 1.4.0, the FastJ game engine has grown in maturity and gained new skills.
This version of FastJ includes a revamped Drawable system with gradients and outlines support for polygons, more logic manager options, better keyboard input support, the addition of an audio engine, and much much more! Read on to find out what's new.
FastJ 1.4.0 Release
This isn't a very glamorous update, but it is an essential one. FastJ has been equipped with several useful mathematical methods in order to ease the amount of work that programmers would need to do to create simple games.
...In other words, FastJ's pretty tough to use without these 😅
That being said, these updates constitute a satisfactory base that can be further built upon.